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Sovereign Layers // Sub-Collectives

Private
Clubs.

Focus requires friction. **Clubs** are permissioned environments where specialized teams share proprietary code, strategy, and assets away from the noise of the public protocol.

Permissioned Collaboration

While Hoollow is open-access, elite building often happens in the dark. Clubs utilize **Impact XP Gating** to ensure that every participant in a private room has a verifiable history of high-tier execution.

The Admission Logic

"If you haven't shipped to the protocol, you can't see our vault."

XP-Gated Entry

Founders define the minimum Impact XP required. This filters for "Signals" only, eliminating neophyte noise automatically.

Skill-Specific Vaults

Gate access via specialized badges (e.g., "Senior Backend" or "UI Master") earned through validated Launchpad sprints.

Club Classifications

01

Public Guilds

Open-access learning hubs and neophyte onboarding units.

0+ XP
02

Private Vaults

Hidden from directories. Requires direct "Sync" or invite from existing members.

2,500+ XP
03

The Forge

Exclusive protocol-level units. Reserved for Collective council and core security.

10,000+ XP

Sovereign Rules.

Clubs are not just chat rooms; they are **Autonomous Jurisdictions**. Founders define the internal power structure of their sub-collective.

Dictatorship

Founder decides all resource allocation.

Meritocracy

Voting power is weighted by Impact XP.

Democracy

Equal power: 1 member = 1 vote.